![]() If something cannot be achieved with modern magecraft, the magi research and develop their arts just for the sake of changing that. The main aim of the Magi’s academia is to make the impossible possible. For example, even though the majority of modern humans reject the existence of ghosts, modern science cannot outright demonstrate that they do not exist, and, thus, within the unconscious, there lurks the vague suspicion that "they might indeed exist." This sort of "suspicion" falls under the category of "faith." "Ignorance" is the force that opposes "faith." If the existence of ghosts is itself utterly unknown, faith cannot foment. Definite affirmation of said belief is not required. If it is believed that the subject of a Mystery "exists," the World permits its existence. In short, the greater is the collective number of magi, the weaker their individual power. However, because that amount of power is fixed, the more people draw from it at the same time, the more Magecraft’s capacities become mundane. The difference between modern and traditional Magecraft is explainable by the difference in civilizations - while the civilization of the Age of Gods existed side-by-side with the truth, the civilization of the Age of Man exists in order to search for the truth.īeing originally magic, magecraft draws upon a predetermined power from the Root. Modern Magecraft is inferior to that from the Age of Gods in terms of magnitude because magi from that era had acquired their magical energy from the Root directly. The realm past this "wall" is known as Magic. Because Magecraft acts as the reenactment of preexisting phenomena, it is impossible to use it to create new Mysteries even with an infinite amount of research, there exists a "wall" preventing human wisdom from doing so in the current era. There exists no impossibility for modern Magecraft within the rules of the world and limits of human intellect there are limitations, however, where it only appears that something is possible. The limits of Magecraft have changed with time, as science evolved and Magic from the past became possible through science. It is the ability to bring about what is possible through science with supernatural means although the process is considered a miracle, the result is not. At certain affection thresholds, the player will receive gifts from Akashi in the mail.Magecraft (魔術, Majutsu ?) is the artificial reenactment of Mystery, which is ordinarily possible only by inhuman beings. Raising affection by touch has a limit of twice per day. Players can raise their affection with the shopkeeper Akashi by purchasing gems or by touching her. As such, the first two buys per day give a better rate than Limited Strategic Supplies for commanders of at least level 111. In return, the player will receive Oil equal to 500 + 3 per commander level. The cost to buy oil start at 50 Gems, doubling every 3rd, then 7th, and finally the 11th times purchased. A maximum of 16 oil purchases can be done every day. In addition to these, the player can buy Oil directly by tapping the Oil counter at the top of the screen. ![]()
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